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Mobile games

Make the small details read.

Explore characters, props, interface art and sound with the target screen and gameplay scale in mind.

Colorful casual-game concept artwork
Concept artwork illustrating a possible creative direction.

An example brief

A colorful portrait puzzle game. Start with six clearly distinguishable collectible symbols and a rounded button concept. Keep the silhouettes readable at 64 pixels and leave room for labels.

Define the size before the style.

Specify the intended image dimensions, background treatment and device orientation. Generate named images, inspect transparency and review the result at the scale players will see.

Refine an asset without losing it.

Ask for a clearer outline, a simpler detail or a revised palette using the existing image as a reference. Compare saved versions, approve the one you need and keep the earlier file available.

Finish the handoff in your app.

Export images or packed sprite sheets with coordinates and a manifest. UI images are artwork; implement interaction states, layout behavior and accessibility in your game.

Explore this workflow

Before you start

Start with your game.

Explore your first project with 100 starter credits after account confirmation. No card required.

Start free