Documentation
Make the next step clear.
Understand the workflow, choose a useful first deliverable and inspect what you create.
Getting started
Create a project, add references and review your first assets.
The Fabrik agent
Briefs, creative direction, saved references and review feedback.
Production and recovery
Progress, spending controls, interruptions and saved work.
Credits and usage
Estimates, holds, charges and the one-time starter grant.
2D animation
Actions, directions, frame editing, playback and sprite sheets.
3D models
References, geometry, materials, rigs and library clips.
Exports
Exact approved versions, complete files and engine support.
Playable demos
Animation playgrounds, game templates and offline downloads.
API reference
Scoped keys, production requests, progress and export endpoints.